OD&D Campaign

Log For Session #1

In which PCs are rolled and complications cause the game to stop suddenly.


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor
‘Capt. Drij’ connected
LL: hey there we go
LL: can you see this
‘Tester’ connected
(Unnamed): I am UNNAMED
LL: The portraits are from Baldurs gate and Temple of Elemental Evil
LL: and icewind dale
(Unnamed): they are fancy


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor
‘Capt. Drij’ connected
LL: Observe! Maps!
(Unnamed): this is a hexagonal adventure!
LL: the basic d&d maps were all hexes
(Unnamed): oh yeah!
LL: 109
LL: huzzah
(Unnamed): that’s a large number!
LL: type /die 4d6 6 times, you can hit up and enter to repeat
LL: yay the glitch where it doesnt record stuff if you do it too fast is still present
(Unnamed): sonsabitches
LL: it lost 2 of your rolls! so twice more.
LL: so we drop 1 die from each roll and thats your stats
LL: 11, 15, 17, 11, 16, 16
(Unnamed): i can dig it
(Unnamed): in that order?
LL: no you can place where you want them
(Unnamed): oh excellent
LL: just click on the 10 beside the stat in your sheet and type the one you want
(Unnamed): dead sexy
LL: excellent
(Unnamed): you can tell from my sideburns that i am wise
LL: hehe
LL: The thing on the right that looks like a stack of books (sorta) is the ‘library’. clicking there should show you the labyrinth lord reference guide
LL: you know what class you want to be?
LL: is the guide there?
Ambrose: it is!
LL: woo!
LL: that’s another thing that was bugged last game – all the rule books i was using vanished for the players :/
Ambrose: it took me a second to figure out how to close a window
Ambrose: that’s annoying!
‘t^|nk’ connected
Ambrose: hmm…
Ambrose: Whoops
LL: must restart FG


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor


Labyrinth Lord © 2009, Daniel Proctor
Labyrinth Lord™ is a trademark of Daniel Proctor
‘t^|nk’ connected
‘Capt. Drij’ connected
‘Capt. Drij’ disconnected
LL: character creation will be thrilling
LL: type /die 4d6
LL: do it 6 times, you can hit up and enter
LL: don’t be too fast, because the game will lose a roll if you are
‘Trikotomy’ connected
Alphonse the Beleaguered: 179
Alphonse the Beleaguered: wait I did that wrong
‘Capt. Drij’ connected
Alphonse the Beleaguered: so I assume take the highest 3 of each and arrage however?
Alphonse the Beleaguered: 15
LL: yeah!
Alphonse the Beleaguered: 19
Alphonse the Beleaguered: 20
Alphonse the Beleaguered: 16
Alphonse the Beleaguered: 17
LL: no it doesn’t add
Alphonse the Beleaguered: 16
LL: do not
LL: stop
Alphonse the Beleaguered: oh
LL: 14, 15, 16, 15, 14, 15
Alphonse the Beleaguered: that’s no ggod
LL: thats it
Alphonse the Beleaguered: yeah
Alphonse the Beleaguered: those aren’t so bad really
Alphonse the Beleaguered: does this autosave?
LL: yeah
LL: and i see all updates and stuff
Alphonse the Beleaguered: should I make my other char too?
LL: your stats are good
LL: yes
(Unnamed): these are the worst
(Unnamed): what’s the main stat for a halfling in basic?
(Unnamed): 14,13,13,9,12,17
‘wastrel’ connected
LL: i don’t kjnow
LL: do you see on the right, the pile of books sorta thing? you should be able to click that and bring up stuff about the classes
LL: halfling prime reqs are str and dex
(Unnamed): ok
LL: OKay, Ambrose. You are a magic user. I’m going with max HP for level 1, so you have 4 your con modifier for HP
LL: i’ve put that on your sheet cuz i’m already there
Ambrose: excellent
LL: i’m filling in saves too
(Unnamed): help
LL: what with
(Unnamed): all these book pages won’t go away
LL: right click on them and it’ll pop up an annoying menu, the top option is ‘close window’
LL: you can also minimize them if you wanna keep em handy but not open
(Unnamed): awsome
LL: wastrel; type /die 4d6
LL: then hit up and do it 5 more times, don’t do it too fast though
‘teriyaki’ connected
LL: 17, 11, 9, 13, 15, 10
(Unnamed): there are no halfling pics
LL: we can pretend she’s short
(Unnamed): k
Alphonse the Beleaguered: whoa
Alphonse the Beleaguered: got it
(Unnamed): So you pick the best 3 out of all that, right? :P
LL: okay
LL: lots of stuff happening
LL: unnamed who is rolling d20s you will roll stats now
LL: do the /die 4d6 6 times thing
Alphonse the Beleaguered: how did those dudes get non stock pics
Kujaka: witchcraft
LL: i really thought you guys would see all the 30000 portraits i imported
LL: i will dcc you packs if you want
LL: and tell you where to stick em
LL: they got theirs not in this pack though
Kujaka: there’s a portrait folder where you can put .png files at 63×63 res
Alphonse the Beleaguered: oh
Alphonse the Beleaguered: well I have 2 of my own!
Alphonse the Beleaguered: i don’t realy need 10000 portraits, I have the 2 I’m going to use
LL: well ok
LL: then we’re good =)
Silas: I note that ‘Billy’ will require some creative envisioning. But, that’s all right.
Alphonse the Beleaguered: yeah
LL: wow thats a lot of dudes
Silas: Most indeed.
Kujaka: I guess the folder is c:/users/[your name]/appdata/roaming/fantasy ground II/portraits
Kujaka: on Win 7
LL: okay wizards and clerics
LL: heres how your magic stuff works
LL: in the library you go to the spell list
LL: Under Spell Descriptions, you pick your MU/Cleric spells list and that’s all the spells ordered alphabetically. that’s kinda silly. still, it’s the way to do this! you find your starting spells and drag them to your class abilities and spells page on your character sheet (make sure you have it set to Spell User)
/die [NdN] [message]
/vote [message]
/ooc [message]
/emote [message]
/mood [mood] [message]
/mood ([multiword mood]) [message]
/story [message]
/identity [name]
/whisper [character] [message]
/export [module_filename] [description]
/save
/clear
/night
/day
Annabelle Crunkfeather: how are we rolling stats?
LL: :test
LL: oopos
LL: ajggjoa
LL: whispers are not working
Annabelle Crunkfeather: setting
Annabelle Crunkfeather: preferences
LL: its all on
LL: ok
LL: now its wokring
LL: fine
Annabelle Crunkfeather: :ok
Annabelle Crunkfeather: sliejlfis
LL: that didnt work
Annabelle Crunkfeather: : slifej
Annabelle Crunkfeather: : test
Annabelle Crunkfeather: well /w works
Annabelle Crunkfeather: are we doing 3d6 or what?
LL: 4d6 keep 3 highest
Annabelle Crunkfeather: craptastic
LL: 11, 12, 13, 11, 10, 13
LL: yeah that’s bad
‘Tester’ connected
Annabelle Crunkfeather: how about 7 rolls, drop lowest?
Annabelle Crunkfeather: hehe
Fakey The Missing: you can do another set
Fakey The Missing: but only once
Annabelle Crunkfeather: my stat rolls are always terrible
Kujaka: I blame the economy
Fakey The Missing: I must go now, my planet needs me.
Tessa: I’m hearing voices! :O
‘Tester’ disconnected
Annabelle Crunkfeather: not much better, oh well!
LL: how weird
LL: theres no way to un-memorize spells in this ruleset
LL: that’s ridiculous
Tessa: It is.
Annabelle Crunkfeather: can you do that in OD&D?
Obed Weir: so, you’d have to cast one to replace it?
Obed Weir: Like, I’d need to stab and heal myself? :P
LL: no you can’t take memorize boxes off
LL: in the sheet
Obed Weir: ahh
Silas: I’m going to roll my other character stats.
LL: looks like i can fix it, but not right now.
LL: so wizards, clerics
LL: use the “normal” character sheet
LL: and we’ll list your spells manually
Tessa: 13, 8, 11, 10, 14, 10.
Obed Weir: everyone seems unlucky
Annabelle Crunkfeather: thats worth a reroll
LL: yeah go ahead
LL: you can do another set
Tessa: Oh! Good.
Obed Weir: are we deciding Dex modifies initiative?
LL: dex modifier does yeah
Alphonse the Beleaguered: arg
Alphonse the Beleaguered: sorry, just trying to get the die out of the chat area
Obed Weir: I’ll go next I suppose
Obed Weir: 10, 10, 13, 14, 17, 16
Alphonse the Beleaguered: no you only total up the 3 highest in each set
LL: ok
Obed Weir: ahh
LL: ok everyone roll 3d8
Tessa: 3d8
LL: all characters
Ambrose: .r 3d8
Ambrose: er
LL: multiply by 10, that’s how many GP you have to buy your starting gear
LL: Equipment is under Characters in the LL book int he library, it’s the last section
LL: theres 3 tables, weapons, armor and equipment.
LL: basically, you should stock up on junk!
LL: on the inventory screen you right click and create item to make a slot to enter the information
LL: then just type in what you get
LL: i suggest things like: rope, sacks, torches or lanterns, maybe a spyglass
LL: wizards need to buy a spellbook, clerics need to buy holy symbol, thieves need to buy thieves tools
Kujaka: if our 2 characters know each other, can they pool gold?
Malcolm Crunkfeather: elves need to buy pet unicorns and flowers
Annabelle Crunkfeather: throws the rose at the goblin
LL: sure, if you really want
Billy Pigbottom: are we going to need water transport?
LL: no
LL: Also, everyone: Full HP for level 1 Con Bonus
Malcolm Crunkfeather: beh
Malcolm Crunkfeather: should i reroll?
LL: no
LL: thats fine!
Malcolm Crunkfeather: i wanna reroll!
Malcolm Crunkfeather: go for broke
Billy Pigbottom: yes, 150
Malcolm Crunkfeather: is that cool?
Billy Pigbottom: alphose got 150, billy get 100
LL: ok
Billy Pigbottom: clerics can use flails right?
LL: on your character sheet!
Malcolm Crunkfeather: !!
LL: ok
Billy Pigbottom: it’s not letting me enter gear in my inventory
LL: right click and select “Create Item”
LL: to create a space for the thing you’re placing
Alphonse the Beleaguered: aha
LL: POW
LL: exciting, isn’t it?
LL: i’m just opening and minimizing it so everyone has it
Obed Weir: Do crossbows have a reload time or any other weird disadvantage compared to bows?
LL: no disadvantages
LL: just more range
Obed Weir: cheaper AND better, hmm?
LL: apparnetly!
LL: 20 19 18 17 16 15 14 13 12 11
Malcolm Crunkfeather: at what age are elves considered adults in mystara?
LL: On your front page, under Armor Class is a series of numbers with the Roll 1d20 to hit beside it
LL: You all need a 20 to hit AC 0
LL: you can enter the #s there if you want
LL: im really not sure
LL: you can go with the standard 100 for adult age
LL: ambrose wins
Malcolm Crunkfeather: i found this: http://www.ucc.gu.uwa.edu.au/~knight/mystara/data/races.html
LL: ok
Malcolm Crunkfeather: nm thats for his campaign
LL: feel free to fill in the Attack Table information on page 1 of your characters folks
LL: under 0 = 20
LL: 20 19 18 17 16 15 14 13 12 11
Obed Weir: we’re almost all level 1, right?
LL: yes
Obed Weir: because it’s a 19 to hit AC 0 if we’re not level 0 humans
Obed Weir: right?
Obed Weir: on page 60
LL: YES
LL: i messed up
LL: yay
LL: subtract 1 from everything there
LL: 19-10
LL: i was glancing at the table wrong =)
Obed Weir: np
Obed Weir: so we can reroll once per char if our stats suck?
Malcolm Crunkfeather: auto death
LL: yeaj
Obed Weir: and it’s the higher of the two, or we’re stuck with the new set? :P
LL: yes
LL: Err i mean you’re stuck with the new set
Obed Weir: k
Kujaka: rolling for me now
LL: ok :)
LL: it only took 5, so you should do a 6th
LL: there we go
Kujaka: 11, 17, 7, 15, 14, 14
Kujaka: not bad at all
Obed Weir: so much so, I think I’ll risk baldy’s stats on a reroll
Obed Weir: also not bad
LL: nope
Obed Weir: 13, 17, 15, 9, 14, 15
Malcolm Crunkfeather: why does my inventory keep reorganizing itself :|
LL: it’s nuts
Obed Weir: it’s alphabetical
LL: it did that in the old version too
Malcolm Crunkfeather: its not alpha on my screen. it rearranges if i click on the weight
LL: the sorting is weird
LL: it was in the last version too!
LL: that we played :/
Silas: Hmm.
Malcolm Crunkfeather: damn 70gp for chain
LL: yeah armor is what costs the most
Malcolm Crunkfeather: wait, does CHA affect prices?
LL: no
Malcolm Crunkfeather: this is an outrage!
Malcolm Crunkfeather: ill take my business elsewhere!
Silas: ’You’re ugly, you pay full price!’ >:(
Kujaka: They should pay me not to stand near them
Malcolm Crunkfeather: what is the last column in inv with the checkbox?
LL: hmm
LL: oh
Malcolm Crunkfeather: wow i dont have enough left for bows
LL: it affects what appears on the mini inventory
Malcolm Crunkfeather: does anybody here have ranged?
Kujaka: I do
Silas: I bought some darts.
Malcolm Crunkfeather: what season is it right now?
Kujaka: If I have a natural AC, does that stack with worn armor?
Kujaka: ideally they won’t release us into the wilderness in the dead of winter
Silas: I haven’t bought any winter blankets.
LL: yes
LL: ok
LL: kujaka no actually
Kujaka: k
LL: also, mark down in your inventory what damage your weapons do
LL: like, Sword, short (1d6)
LL: or dagger (1d4)
Silas: Done.
LL: or heavy quarrels (1d8)
LL: etc!
LL: Wow is everyone done?
Kujaka: mulling over some final details, but basically yeah
LL: Okay.
LL: Well,
Malcolm Crunkfeather: im still working on it
LL: oh yeah spells
LL: Write spells in your Other Abilities
LL: don’t use the spell user sheet
LL: its messed up
Kujaka: does STR affect carrying capacity?
LL: i mean, drag the ones from the ruleset into the class abilities if you want easy links
LL: but dont use them to mark memorization
LL: i dont even know how its calculating the movement rate on the inventory screen
LL: i do not believe it is
LL: err it does
Kujaka: whoops, forgot racial stats
Kujaka: pretty sure I’m done
LL: someone vanished
LL: I’m gonna get into the backstory, though. They can scroll if we scroll past it. At least we’ll know where we’re starting!
LL: In a second’
Malcolm Crunkfeather: ok i think i got inv done
LL: Cool
Malcolm Crunkfeather: did anybody get garlic, or silver weapons?
Malcolm Crunkfeather: i got some stakes
Silas: I got garlic.
Kujaka: good idea
Silas: Tessa and Silas have garlic and stakes.
Malcolm Crunkfeather: i have flint and steel but no light sources… ELVESSSS
Silas: Tessa also has holy water.
Malcolm Crunkfeather: i also got oil
Malcolm Crunkfeather: 10’ pole, rope, grappling hook
Malcolm Crunkfeather: anybody hae a really high STR?
Malcolm Crunkfeather: i didnt get a crowbar
You all hail from, or currently are visiting, Rugalov Village on the eastern border of the Grand Duchy of Karameikos.
Silas: I got a crowbar.
Malcolm Crunkfeather: does int give spell learning bonus?
LL: errg
LL: it doesn’t copy things into the clipboard right\
LL: just a moment!
Tessa: (I have 16 strength as well)
Malcolm Crunkfeather: do goblins speak goblin or hobgoblin?
Kujaka: German
Malcolm Crunkfeather: adding languages for INT bonus
LL: Tonight was an important night. Silas, Alphonse, Ambrose and… Kujaka… all underwent the shearing. Your families have known eachother as you grew up, and you all chose to celebrate this stage of life change together. At first, Silas and Tessa were afraid of Obed’s plan to humanize his gnoll retainer further by having him participate in the ceremony. Of course, family is family and all that occurred was a brief argument followed by grudging acceptance. The ritual and family party afterwards were unexceptional until a pair of elves burst into the small festhall with startling news!
Tonight was an important night. Silas, Alphonse, Ambrose and… Kujaka… all underwent the shearing. Your families have known eachother as you grew up, and you all chose to celebrate this stage of life change together. At first, Silas and Tessa were afraid of Obed’s plan to humanize his gnoll retainer further by having him participate in the ceremony. Of course, family is family and all that occurred was a brief argument followed by grudging acceptance. The ritual and family party afterwards were unexceptional until a pair of elves burst into the small festhall with startling news!
Silas: :O
Kujaka: is startled
Malcolm Crunkfeather: Howdy
They just witnessed a group of wolf-riding goblins kidnap a local child and vanish into the Dymrak Forest. They described the child and it turned out to be Silas and Tessa’s nephew Alrik.
Annabelle Crunkfeather: They looked like assholes
Annabelle Crunkfeather: But then they’re goblins… you know.
Silas: I bet they would’ve.
You’ve all gathered together to hunt down the goblins and rescue Alrik. They left an obvious trail through the trees, and despite the late hour… you set out to rescue him.
Malcolm Crunkfeather: We’re not familiar with this part of the Dymrak
Tessa: Whatever they want with him can’t be good.
Despite the nearly pitch blackness of the moonless night, you’ve managed to follow the goblins trail fairly easily. The wolf riding beasts must have been in a hurry as they left quite an obvious path as they rushed through the woods. Tufts of fur, heavy paw prints and occasional scraps of fabric dot the ground and trees, hopefully leading you to where Alrik was taken.
The trail through the woods lasts almost the entire night until you find where they were heading: a cave in the base of one of the wooded hills. You duck back out of sight when you see a pair of goblins standing guard. At one of the goblins feet lies a wolf. This may have been one of the goblins involved in the raid!
LL: [and now we begin]
Malcolm Crunkfeather: Well… not any of it really.
Kujaka: Goblins are crunch, I like them
Kujaka: Little sour though
Silas: Should we try to sneak up on them?
Tessa: Or just walk up to them and beat them up?
Obed Weir: We will not skulk in fear these… beasts.
Obed Weir: They have taken from us, and shall themselves know fear.
Malcolm Crunkfeather: oh oh memorieze
Silas: As long as the fear they know doesn’t make them kill Alrik before we get to him.
Malcolm Crunkfeather: 1
LL: i am not running initiative rules the way they describe them
LL: wait, yes i am.
So, you’re all standing behind some bushes and trees, watching a pair of goblins and a napping wolf.
Tessa: We can take ‘em. Let’s go! Who’s with me?
Kujaka: Oooh! Ooh!
Kujaka: raises paw
Silas: That’s a couple of us.
LL: I want everyone to roll a d10 and add their dex modifier
Alphonse the Beleaguered: how do you do that plusy thing
Alphonse the Beleaguered: 1
Tessa: Just the plus sign after.
LL: type /die 1dx
Alphonse the Beleaguered: o
Alphonse the Beleaguered: next time
Malcolm Crunkfeather: sfljsife [1d10 = 10]
Alphonse the Beleaguered: billy got 11, alphonse gets 8!
Billy Pigbottom
LL: Okay, the flag means its that characters turn
LL: you can announce your action, then do it.
LL: each square is 10’
Alphonse the Beleaguered: ok
Billy Pigbottom: are there places to hide?
Billy Pigbottom: and sneak up
Billy Pigbottom
LL: you can try sneaking around the trees to the west
Billy Pigbottom: ok I do
LL: hmm
LL: yeah, each square is 5 feet not 10
Billy Pigbottom: i don’t see a map, it is blank
Billy Pigbottom: oh,
LL: you can move that far
LL: it calculates movement if you middle click and drag around
LL: can you see the map now?
Billy Pigbottom: north is up?
LL: yes
Billy Pigbottom: and the goblins/wolf are northish?
LL: yes
LL: you can only move 60’
LL: thats your limit
LL: you were there
Billy Pigbottom: where
LL: you can see your token right
Billy Pigbottom: not anymore
LL: is everyone able to see the map
Ambrose: yes
LL: on the map are 9 tokens
Tessa: Yeah.
LL: with your faces
LL: and the two Gs and the W
Billy Pigbottom: i see a partially uncovered blue outline of a map
Billy Pigbottom: and no people
LL: there is a hand pointing at your token
LL: o
LL: k
LL: you need to work with me here
LL: ok
LL: hi
Billy Pigbottom: i think I see what happened
LL: yes
LL: the calculator is good
‘t^|nk’ disconnected
LL: yay fixing
‘t—nk’ connected
LL: yeah i know
LL: WOO
LL: Fixed
LL: so just grab your token and move ‘em around
LL: You can grab the end of those lines you make to continue with the path you wanna take
Billy Pigbottom: ok
Billy Pigbottom: that 60
LL: yep
LL: okay from there, you can’t really get a good shot with your xbow so you really cant do much else
Malcolm Crunkfeather
Annabelle Crunkfeather: hmm
Billy Pigbottom: :test
Billy Pigbottom: :test
LL: that doesnt work
Billy Pigbottom: i noticed
Malcolm Crunkfeather: creeps through the woods and readies his bow
LL: Yeah, you can move through at half movement rate. So that’s ok.
Billy Pigbottom
Malcolm Crunkfeather
/die [NdN] [message]
/vote [message]
/ooc [message]
/emote [message]
/mood [mood] [message]
/mood ([multiword mood]) [message]
/story [message]
/identity [name]
/whisper [character] [message]
/export [module_filename] [description]
/save
/clear
/night
/day
Wolf ‘s eyes open suddenly and its ears perk up. It growls and jumps to its feet, looking towards whree Malcolm is hiding.
Annabelle Crunkfeather
Tessa: Drat.
Annabelle Crunkfeather: moves with Malcolm and casts Charm Person on the nearest Goblin!
Annabelle Crunkfeather: <elf>
Goblin looks dazed for a moment but suddenly snaps out of it! It grabs its sword, though.
(Save Failed)
Kujaka
Kujaka: Alright!
Tessa: No, made it, he mistyped.
Silas: He says.
Annabelle Crunkfeather: Hmmph!
Goblin: I meant it made the save, yeah.
LL: Yes
Malcolm Crunkfeather: This goblin speaks strange words!
LL: Okay!
Kujaka: glances to Obediah
Obed Weir: nods slowly
Silas: Don’t they always.
LL: Hit!
Silas: Hooray!
Kujaka: growls in frustration
The quarrel nicks the wolf and sticks into the ground beside it. The creature growls again.
Alphonse the Beleaguered
Alphonse the Beleaguered: I can move 90?
LL: yes
Silas: I can move 120 with both,
Alphonse the Beleaguered: i’m going up through the trees and getting my sling ready
Silas: but I had to scrap equipment to bring down encumbrance.
LL: you can shoot from there
LL: the others already are, you should too!
Alphonse the Beleaguered: i will
LL: hm, well you miss any of them
LL: whoever you were attacking!!
Alphonse the Beleaguered
Alphonse the Beleaguered: oh woops
Obed Weir
Alphonse the Beleaguered
Alphonse the Beleaguered
LL: weird
LL: it is a goblins turn
Goblin rushes to the partly obscured Alphonse and swings its rusty short blade, missing!
Obed Weir
Obed Weir: Subhumans. Relinquish what is ours in the name of the King!
Silas: That should teach ‘em.
Goblin: You miss the creature!
Silas
Silas: grits teeth at lost dart
Goblin: The dart plunks into a tree trunk
Silas: So much for that.
Silas: :O
Goblin stabs at Silas with a longsword that seems to be half missing. It hits!
Goblin: 3
Goblin: damage
Tessa: All trees are sinners.
Tessa: That’s why monks kick them.
Tessa
Goblin: You hit!
Goblin: Ow!
Goblin: That hurt!
Tessa: It should. >:)
Tessa: strength.
Tessa: So 5.
Goblin falls!
Ambrose
Tessa: That’s what you get for picking on Silas.
Goblin: That works
Ambrose (foolishly): charges in with a puny dagger
You hit
Goblin yelps and turns towards you, blade at the ready.
Billy Pigbottom
Billy Pigbottom
Billy Pigbottom
Billy Pigbottom: running to there and using my crossbow?
Billy Pigbottom: on the wolf
Billy Pigbottom: can I do that?
Goblin: yes
Goblin: Hit!
Wolf is hit!
Wolf: No damage bonus for crossbows
Billy Pigbottom: oh right
Billy Pigbottom: so 6
Wolf: Yes!
Giant Rat rushes out of the cave hissing. It twists its head, seeing a halfling with a crossbow and darts directly towards her to attack!
Billy Pigbottom: !
Ambrose: R!
Giant Rat misses!
Malcolm Crunkfeather
Malcolm Crunkfeather: wait wtf giant rat
Malcolm Crunkfeather: hehe
Billy Pigbottom: where did that think emerge from?
Giant Rat: The cave!
Silas: Reportedly we’re never more than a couple of feet away from one.
Malcolm Crunkfeather: moves up and attacks the wolf with his short bow
Giant Rat: no
Giant Rat: i sai dno\
Giant Rat: Yeah, you don’t get STR bonuses for any missile weapons. But there is a range bonus if you are close.
LL: I am apparently under virus attack.
LL: i have to quit now

Comments

darkling

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